Snappy FoxGamesHow playtesting works

Privacy notice

Keep the game
on the table.

A short explanation of what we use to make the games work—and what we deliberately do not do. Last updated 23 August 2026.

Who we are

Snappy Fox Limited, trading as Snappy Fox Games, runs this website and its games. For privacy questions, a copy of your information or a deletion request, email hello@snappyfox.co.uk.

What we use to run a game

When you play, we create an anonymous technical game identity through Firebase. It lets a private room, a Daily Dose attempt or a saved result belong to the right browser without requiring an account.

We keep the information needed to run an active game: a player name if you choose one, room and game state, moves or results, and the time a game was played. In a private multiplayer room, the other people in that room can see the name and game information needed to play with you. Private room information is not a public profile.

For Daily Dose, we save only the progress and result needed to resume a game, calculate a score, show your history and protect fair play. We do not use your game moves to build an advertising profile.

Saving history with Google

Google sign-in is optional. If you choose it, we link your existing anonymous Firebase identity to your Google sign-in so your saved game history can return with you. We do not ask for or store a password, and we do not make a public player profile from your Google account.

Google and Firebase provide the sign-in service. We use them only to authenticate you and keep the history you asked us to save; their own privacy terms also apply to that service.

Feedback and playtest learning

If you send feedback, we store the words you send, the game you selected and the date so we can read it and improve the games. Please do not include sensitive personal information in feedback. We use a short-lived technical rate limit to protect the form from spam.

We also keep compact playtest summaries—such as whether a game started, finished or was replayed, its duration and broad game outcome. These are designed to help us improve a game, not to record every click, private hand, hidden answer, room code or chat message.

Browser storage, cookies and similar technology

We use essential browser storage and authentication tokens to keep a game running, remember an in-progress game, protect the site and keep a saved history when you request it. You can read the practical detail in our Cookie & device storage notice.

We do not run advertising trackers, sell personal information, or use cross-site behavioural advertising. If we add optional analytics, advertising or similar non-essential tracking in future, we will update this notice and ask before using it where consent is required.

Who helps us provide the service

We use Vercel to host the site, and Google Firebase to provide authentication and game data storage. Google is also used only when you choose Google sign-in. These providers may process information outside the UK under their own contractual and technical safeguards. We do not sell player information or give it to advertisers.

How long we keep information

Active room information is kept only as long as it is needed to run the game and maintain the service. Saved game history and Daily Dose results are kept while you keep that history, or until you ask us to delete it. Feedback is kept while it remains useful for improving the games, then deleted or made anonymous. We may keep genuinely anonymous, aggregated learning after personal records are removed.

Your choices and rights

You can play without linking Google. You can clear browser storage in your browser settings, although that can remove local progress. You can ask us to access, correct, delete, restrict or export personal information we hold about you, or object to uses based on our legitimate interests, by emailing us.

If you are unhappy with how we handle personal information, please contact us first. You can also complain to the UK Information Commissioner's Office.

Changes

We will update this notice before we introduce a meaningful new use of player information, such as public leaderboards, marketing email or optional tracking.

Also see our Game Terms and Cookie & device storage notice.